electricity
Social gaming on campus saves energy
Eneractivity has developed a social game for college students that schools can use to drive energy savings. Groups can compete against each other as they race around a virtual dorm room to turn off lights and adjust settings, destroy things, and get recharged by pizza. Based on the new energy consciousness the game imparts, Eneractivity estimates colleges with 5,000 students can save about $24,000 a year in energy costs — a 300% ROI. (Does anyone else think it’s ironic that you have to use electricity to play this game?)
Anyway, it sounds fun, so I got to thinking about what I would like to learn from the games I play. For instance, maybe Farmville could teach me how to conserve water and reduce my virtual methane production. And maybe Diner Dash(tm) could teach me how to say ‘no’ to that hamburger, fries and shake. Sweet Tooth 2, you could teach me how much I could save on the family’s dental bills every time I cleared the board of those yummy looking candy pieces. I wish you would.
Find out more about Eneractivity, their mission, and their new game at http://www.eneractivity.com/
